User contributions for Clash Admin

From Clash! SRD
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽

1 November 2023

  • 12:2012:20, 1 November 2023 diff hist +12 My wiki:AboutNo edit summary current
  • 12:2012:20, 1 November 2023 diff hist +37 N My wiki:AboutCreated page with "Authors:<p> Joel Spicer Jared Belshaw"
  • 12:1912:19, 1 November 2023 diff hist −46 Skill TreesNo edit summary current
  • 12:1812:18, 1 November 2023 diff hist 0 N File:Offencetree.jpgNo edit summary current
  • 12:1812:18, 1 November 2023 diff hist 0 N File:Defencetree.jpgNo edit summary current
  • 12:0812:08, 1 November 2023 diff hist +1,601 N Skill TreesCreated page with "Skill trees have a number of different kinds of upgrades, either actively by unlocking an action or special ability, or passively by gaining stamina or health increases. <h3>Stamina Die Increase</h3> When you unlock a certain number of entries in a skill tree, you can increase your stamina die. The amount of unlocks required varies by skill tree.<p> 1d6 → 1d8 → 1d10 → 1d12 → 2d8 → 2d10 <h3>Health Increase</h3> When you unlock a certain number of entries in a s..."
  • 12:0612:06, 1 November 2023 diff hist +82 Main PageNo edit summary current
  • 12:0512:05, 1 November 2023 diff hist +1,741 N CharactersCreated page with "<h2>Character Creation</h2> Unless you’re the Referee, the first thing you need to do when playing Clash! is to create your character. This section provides a step-by-step guide for creating a character using the Clash! Rules. <h3>Step 1: Choose a concept</h3> You should decide what kind of character you want to make. You are free to choose any kind of character you like, but a pacifist probably won’t get far in the world of Clash!, so it would be a good idea to co..." current
  • 12:0212:02, 1 November 2023 diff hist +2,692 N CombatCreated page with "A combat is a 1v1 fight between two ‘combatants’. These could be between player characters, non-player characters, or any combination of the two. <h2>Structure</h2> A ‘Combat’ is played out in a series of ‘Clashes’. <ul> <li>Clash: Two combatants choose an action secretly, and resolve the results.</li> <li>Combat: Combatants resolve clashes until one of them is defeated by losing all their health.</li> </ul> <h3>Step 1: Roll Stamina</h3> At the start of ever..." current
  • 11:4011:40, 1 November 2023 diff hist +2,303 N RulesCreated page with "<h2>Actions</h2> An action is a move, technique or attack that is used in combat. Every action has a number of traits that convey how the action works. <h2>Special Abilities</h2> Special abilities are passive enhancements that affect all actions. You can know as many Special Abilities as you want, but can only ever have two active. <h2>Combo</h2> A combo is one or more Offensive moves used in a row, without having to check the momentum advantage. <h2>Traits</h2> All acti..." current
  • 11:3811:38, 1 November 2023 diff hist +809 N IntroductionCreated page with "<h2>What is “Clash!”?</h2> Clash! is a tabletop role-playing game. The focus is on blow-by blow, tactical one-on-one combat, in the style of a fighting game or martial arts movie. Players will battle in 1v1 clashes to see who comes out on top! <h2>The Referee and The Players</h2> The game is composed of two kinds of players, The Referee (or Game Master) and the character players. The Referee referees the game as well as narrating the story as it unfolds. The players..." current
  • 11:3711:37, 1 November 2023 diff hist +306 Main PageNo edit summary
  • 11:3611:36, 1 November 2023 diff hist +3 Main PageNo edit summary
  • 11:3611:36, 1 November 2023 diff hist +216 Main PageNo edit summary
  • 11:3511:35, 1 November 2023 diff hist +2,337 N TraitsCreated page with "All actions have one or more traits. A trait is a keyword that conveys information about how an action interacts with other rules elements or traits. <h3>Ability</h3> Gain the effects of one additional ability for the current combo. You do not need to have unlocked this ability. <h3>Block X</h3> Reduce incoming damage by X <h3>Combo</h3> Can only be used after an opener in the current combo. <h3>Cost X</h3> lose X stamina <h3>Damage X</h3> Deal X damage to the opponent..." current
  • 11:3311:33, 1 November 2023 diff hist +72 Main PageNo edit summary
  • 11:2211:22, 1 November 2023 diff hist +18 Main PageNo edit summary
  • 11:2111:21, 1 November 2023 diff hist −547 Main PageNo edit summary
  • 11:1911:19, 1 November 2023 diff hist −178 Special AbilitiesNo edit summary current
  • 11:1911:19, 1 November 2023 diff hist +1,170 N Special AbilitiesCreated page with "A list of every special ability, separated by skill tree. Special abilities are presented in this format: <h3>Name of special ability</h3> <b>Effect of the special ability</b> <h2>Defence Skill Tree Special Abilities</h2> <h3>Recuperate</h3> <b>Whenever you use a defensive action, regain 1 hit point</b> <h3>Tough Skin</h3> <b>Whenever you have less than half your max stamina, gain Block 1. This stacks with other instances of Block X</b> <h3>Imposing</h3> <b>Whenever a..."
  • 10:1610:16, 1 November 2023 diff hist +595 ActionsNo edit summary current
  • 10:1310:13, 1 November 2023 diff hist +1,635 ActionsNo edit summary
  • 09:5909:59, 1 November 2023 diff hist +220 ActionsNo edit summary
  • 09:3809:38, 1 November 2023 diff hist +732 ActionsNo edit summary
  • 09:3009:30, 1 November 2023 diff hist +492 ActionsNo edit summary
  • 09:1809:18, 1 November 2023 diff hist +264 ActionsNo edit summary

31 October 2023

  • 20:4120:41, 31 October 2023 diff hist +247 N ActionsCreated page with "<h1>Basic Actions</h1> Everyone has access to actions with the ‘Basic’ trait from level 1. <h2>Universal Actions</h2> <h3>Rest</h3> <i>Exhausted, all you can do is rest.</i><p> <b>Recover 1, Fall Back 1, Basic</b> <h3></h3> <i></i><p> <b></b>"

29 October 2023

  • 22:4922:49, 29 October 2023 diff hist +6,591 N AllCreated page with "Actions A list of every action. Actions are presented in this format: Name of action Description of the action Traits Any traits with a * next to them are special traits, meaning you can only use that action if you have the requisite special trait upgrade from a skill tree. Basic Actions Everyone has access to actions with the ‘Basic’ trait from level 1. Universal Actions Rest Exhausted, all you can do is rest. Recover 1, Fall Back 1, Basic Take a Breather Step back..." current
  • 21:4121:41, 29 October 2023 diff hist 0 Main PageNo edit summary
  • 21:4021:40, 29 October 2023 diff hist +19 Main PageNo edit summary