Actions: Difference between revisions

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<h1>Defence Skill Tree Actions</h1>
<h1>Defence Skill Tree Actions</h1>
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<h3>Guard</h3>
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<h3>Elbow Block</h3>
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<h3>Leg Sweep</h3>
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<h3>Resist</h3>
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<h3>Push</h3>
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<h3>Iron Block</h3>
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<h3>Hand Catch</h3>
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<h3>Create Opening</h3>
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<h3>Drop Punch</h3>
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<h3>Sidestep</h3>
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<h3>Bob & Weave</h3>
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<h3>Slip Behind</h3>
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<h1>Offence Skill Tree Actions</h1>
<h1>Offence Skill Tree Actions</h1>
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<h3>Bide</h3>
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<h3>Headbutt</h3>
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<h3>Uppercut</h3>
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<h3>Haymaker</h3>
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<h3>Push Kick</h3>
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<h3>Dropkick</h3>
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<h3>Pummel</h3>
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<h3>Roll Punch</h3>
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<h3>Hundred-Hand Slap</h3>
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<h3>Preparation</h3>
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<h3>Stance Change</h3>
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<h3>The Reads</h3>
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Revision as of 09:59, 1 November 2023

Basic Actions

Everyone has access to actions with the ‘Basic’ trait from level 1.

Universal Actions

Rest

Exhausted, all you can do is rest.

Recover 1, Fall Back 1, Basic

Take a Breather

Step back a moment and reassess your situation.

Heal 1, Fall Back 1, Basic

Defensive Actions

Block

You focus on defending yourself while you recover

Defence, Recover 1, Block 1, Basic

Parry

Actively deflect attacks, forcing them to rethink a combo

Defence, Block 1, Parry, Basic

Counter

Exploit an opening and push back

Defence, Cost 2, Momentum 2, Basic

Offensive Actions

Jab

A fast strike to open a combo.

Straight

A follow-up to any opening strike, used to keep the opponent on the back foot.

Hook

A slow but devastating blow.

Defence Skill Tree Actions

Guard

Elbow Block

Leg Sweep

Resist

Push

Iron Block

Hand Catch

Create Opening

Drop Punch

Sidestep

Bob & Weave

Slip Behind

Offence Skill Tree Actions

Bide

Headbutt

Uppercut

Haymaker

Push Kick

Dropkick

Pummel

Roll Punch

Hundred-Hand Slap

Preparation

Stance Change

The Reads