Actions: Difference between revisions
Clash Admin (talk | contribs) (Created page with "<h1>Basic Actions</h1> Everyone has access to actions with the ‘Basic’ trait from level 1. <h2>Universal Actions</h2> <h3>Rest</h3> <i>Exhausted, all you can do is rest.</i><p> <b>Recover 1, Fall Back 1, Basic</b> <h3></h3> <i></i><p> <b></b>") |
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<h3>Rest</h3> | <h3>Rest</h3> | ||
<i>Exhausted, all you can do is rest.</i><p> | <i>Exhausted, all you can do is rest.</i><p> | ||
<b>Recover 1, Fall Back 1, Basic</b> | <b>Recover 1, Fall Back 1, Basic</b> | ||
<h3></h3> | <h3>Take a Breather</h3> | ||
<i></i><p> | <i>Step back a moment and reassess your situation.</i><p> | ||
<b></b> | <b>Heal 1, Fall Back 1, Basic</b> | ||
<h2>Defensive Actions</h2> | |||
<h3>Block</h3> | |||
<i>You focus on defending yourself while you recover</i><p> | |||
<b>Defence, Recover 1, Block 1, Basic</b> | |||
<h3>Parry</h3> | |||
<i>Actively deflect attacks, forcing them to rethink a combo</i><p> | |||
<b>Defence, Block 1, Parry, Basic</b> | |||
<h3>Counter</h3> | |||
<i>Exploit an opening and push back</i><p> | |||
<b>Defence, Cost 2, Momentum 2, Basic</b> | |||
<h2>Offensive Actions</h2> | |||
<h3>Jab</h3> | |||
<i>A fast strike to open a combo.</i><p> | |||
<b>Offence, Cost 1, Momentum 1, Damage 1, Opener, Basic</b> | |||
<h3>Straight</h3> | |||
<i>A follow-up to any opening strike, used to keep the opponent on the back foot.</i><p> | |||
<b>Offence, Cost 2, Momentum 2, Damage 1, Combo, Basic</b> | |||
<h3>Hook</h3> | |||
<i>A slow but devastating blow.</i><p> | |||
<b>Offence, Cost 2, Damage 3, Guard Break, Finisher, Basic</b> | |||
<h1>Defence Skill Tree Actions</h1> | |||
<h3>Guard</h3> | |||
<i>You focus totally on defending yourself</i><p> | |||
<b>Defence, Block 2</b> | |||
<h3>Elbow Block</h3> | |||
<i>You intercept a blow with a hard elbow</i><p> | |||
<b>Defence, Cost 1, Block 1, Damage 1</b> | |||
<h3>Leg Sweep</h3> | |||
<i>Interrupt your opponent with a toppling sweep.</i><p> | |||
<b>Defence, Cost 1, Parry, Momentum 1</b> | |||
<h3>Resist</h3> | |||
<i>You put effort into blocking as much damage as possible</i><p> | |||
<b>Defence, Cost 1, Block 3</b> | |||
<h3>Push</h3> | |||
<i>You try to push your opponent away</i><p> | |||
<b>Defence, Cost 1, Tiring 1, Momentum 1</b> | |||
<h3>Iron Block</h3> | |||
<i>You make sure everything that hits you causes damage back.</i><p> | |||
<b>Defence, Cost 4, Block 2, Damage 2, Momentum 1</b> | |||
<h3>Hand Catch</h3> | |||
<i>You try to grab your opponent’s strike and take advantage.</i><p> | |||
<b>Defence, Cost 1, Reversal 2</b> | |||
<h3>Create Opening</h3> | |||
<i>You put all your focus into making sure your next attack is effective.</i><p> | |||
<b>Defence, Cost 1, Opportunity 1</b> | |||
<h3>Drop Punch</h3> | |||
<i>You duck your opponent’s attack and unleash a devastating gut-punch</i><p> | |||
<b>Defence, Cost 4, Damage 2, Reversal 3</b> | |||
<h3>Sidestep</h3> | |||
<i>You dodge to the side of your opponent's attack.</i><p> | |||
<b>Defence, Cost 1, Dodge</b> | |||
<h3>Bob & Weave</h3> | |||
<i>You put a lot of effort into not getting hit</i><p> | |||
<b>Defence, Cost 3, Dodge</b> | |||
<h3>Slip Behind</h3> | |||
<i>You take an opportunity to get behind your opponent</i><p> | |||
<b>Defence, Cost 4, Dodge, Opportunity 2</b> | |||
<h1>Offence Skill Tree Actions</h1> | |||
<h3>Bide</h3> | |||
<i>You begin by taking a moment to prepare</i><p> | |||
<b>Offence, Opportunity 1, Opener</b> | |||
<h3>Headbutt</h3> | |||
<i>You slam your thick skull into your opponents, sending them reeling</i><p> | |||
<b>Offence, Cost 1, Damage 1, Discombobulate 1, Combo</b> | |||
<h3>Uppercut</h3> | |||
<i>A simple finisher that causes you and your opponent to reset</i><p> | |||
<b>Offence, Cost 1, Damage 3, Fall Back 1, Finisher</b> | |||
<h3>Haymaker</h3> | |||
<i>You start your combo with a wild swing</i><p> | |||
<b>Offence, Cost 3, Damage 3, Momentum 1, Opener</b> | |||
<h3>Push Kick</h3> | |||
<i>Create openings with a kick to the body</i><p> | |||
<b>Offence, Cost 2, Damage 2, Opportunity 1, Combo</b> | |||
<h3>Dropkick</h3> | |||
<i>Put all your effort into a devastating kick using your full body</i><p> | |||
<b>Offence, Cost 4, Damage 4, Guard Break, Tiring 2, Finisher</b> | |||
<h3>Pummel</h3> | |||
<i>Fatigue your enemy from the start with an opening onslaught</i><p> | |||
<b>Offence, Cost 1, Momentum 1, Tiring 1, Opener</b> | |||
<h3>Roll Punch</h3> | |||
<i>Keep your enemy back with a barrage of blows</i><p> | |||
<b>Offence, Cost 1, Momentum 1, Rush, Combo</b> | |||
<h3>Hundred-Hand Slap</h3> | |||
<i>A storm of hits to keep your opponent from ever taking the offensive.</i><p> | |||
<b>Offence, Cost 4, Damage 2, Momentum 4, Tiring 1, Finisher</b> | |||
<h3>Preparation</h3> | |||
<i>Get ready for what is about to come.</i><p> | |||
<b>Offence, Recover 1, Opener</b> | |||
<h3>Stance Change</h3> | |||
<i>Momentarily change your approach to take advantage.</i><p> | |||
<b>Offence, Cost 1, Ability, Opener</b> | |||
<h3>The Reads</h3> | |||
<i>How did you see that coming?</i><p> | |||
<b>Offence, Cost 2, Ditto</b> | |||
Latest revision as of 10:16, 1 November 2023
Basic Actions
Everyone has access to actions with the ‘Basic’ trait from level 1.
Universal Actions
Rest
Exhausted, all you can do is rest.
Recover 1, Fall Back 1, Basic
Take a Breather
Step back a moment and reassess your situation.
Heal 1, Fall Back 1, Basic
Defensive Actions
Block
You focus on defending yourself while you recover
Defence, Recover 1, Block 1, Basic
Parry
Actively deflect attacks, forcing them to rethink a combo
Defence, Block 1, Parry, Basic
Counter
Exploit an opening and push back
Defence, Cost 2, Momentum 2, Basic
Offensive Actions
Jab
A fast strike to open a combo.
Offence, Cost 1, Momentum 1, Damage 1, Opener, Basic
Straight
A follow-up to any opening strike, used to keep the opponent on the back foot.
Offence, Cost 2, Momentum 2, Damage 1, Combo, Basic
Hook
A slow but devastating blow.
Offence, Cost 2, Damage 3, Guard Break, Finisher, Basic
Defence Skill Tree Actions
Guard
You focus totally on defending yourself
Defence, Block 2
Elbow Block
You intercept a blow with a hard elbow
Defence, Cost 1, Block 1, Damage 1
Leg Sweep
Interrupt your opponent with a toppling sweep.
Defence, Cost 1, Parry, Momentum 1
Resist
You put effort into blocking as much damage as possible
Defence, Cost 1, Block 3
Push
You try to push your opponent away
Defence, Cost 1, Tiring 1, Momentum 1
Iron Block
You make sure everything that hits you causes damage back.
Defence, Cost 4, Block 2, Damage 2, Momentum 1
Hand Catch
You try to grab your opponent’s strike and take advantage.
Defence, Cost 1, Reversal 2
Create Opening
You put all your focus into making sure your next attack is effective.
Defence, Cost 1, Opportunity 1
Drop Punch
You duck your opponent’s attack and unleash a devastating gut-punch
Defence, Cost 4, Damage 2, Reversal 3
Sidestep
You dodge to the side of your opponent's attack.
Defence, Cost 1, Dodge
Bob & Weave
You put a lot of effort into not getting hit
Defence, Cost 3, Dodge
Slip Behind
You take an opportunity to get behind your opponent
Defence, Cost 4, Dodge, Opportunity 2
Offence Skill Tree Actions
Bide
You begin by taking a moment to prepare
Offence, Opportunity 1, Opener
Headbutt
You slam your thick skull into your opponents, sending them reeling
Offence, Cost 1, Damage 1, Discombobulate 1, Combo
Uppercut
A simple finisher that causes you and your opponent to reset
Offence, Cost 1, Damage 3, Fall Back 1, Finisher
Haymaker
You start your combo with a wild swing
Offence, Cost 3, Damage 3, Momentum 1, Opener
Push Kick
Create openings with a kick to the body
Offence, Cost 2, Damage 2, Opportunity 1, Combo
Dropkick
Put all your effort into a devastating kick using your full body
Offence, Cost 4, Damage 4, Guard Break, Tiring 2, Finisher
Pummel
Fatigue your enemy from the start with an opening onslaught
Offence, Cost 1, Momentum 1, Tiring 1, Opener
Roll Punch
Keep your enemy back with a barrage of blows
Offence, Cost 1, Momentum 1, Rush, Combo
Hundred-Hand Slap
A storm of hits to keep your opponent from ever taking the offensive.
Offence, Cost 4, Damage 2, Momentum 4, Tiring 1, Finisher
Preparation
Get ready for what is about to come.
Offence, Recover 1, Opener
Stance Change
Momentarily change your approach to take advantage.
Offence, Cost 1, Ability, Opener
The Reads
How did you see that coming?
Offence, Cost 2, Ditto
