MediaWiki API result
This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.
Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.
See the complete documentation, or the API help for more information.
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{
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"title": "User:Clash Admin",
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"user": "Clash Admin",
"timestamp": "2023-11-01T14:49:57Z",
"comment": "Its me"
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"title": "My wiki:About",
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"user": "Clash Admin",
"timestamp": "2023-11-01T12:20:09Z",
"comment": "Created page with \"Authors:<p> Joel Spicer Jared Belshaw\""
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{
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{
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"title": "Skill Trees",
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"timestamp": "2023-11-01T12:08:42Z",
"comment": "Created page with \"Skill trees have a number of different kinds of upgrades, either actively by unlocking an action or special ability, or passively by gaining stamina or health increases. <h3>Stamina Die Increase</h3> When you unlock a certain number of entries in a skill tree, you can increase your stamina die. The amount of unlocks required varies by skill tree.<p> 1d6 \u2192 1d8 \u2192 1d10 \u2192 1d12 \u2192 2d8 \u2192 2d10 <h3>Health Increase</h3> When you unlock a certain number of entries in a s...\""
},
{
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"title": "Characters",
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"params": {},
"type": "create",
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"user": "Clash Admin",
"timestamp": "2023-11-01T12:05:40Z",
"comment": "Created page with \"<h2>Character Creation</h2> Unless you\u2019re the Referee, the first thing you need to do when playing Clash! is to create your character. This section provides a step-by-step guide for creating a character using the Clash! Rules. <h3>Step 1: Choose a concept</h3> You should decide what kind of character you want to make. You are free to choose any kind of character you like, but a pacifist probably won\u2019t get far in the world of Clash!, so it would be a good idea to co...\""
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{
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"title": "Combat",
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"user": "Clash Admin",
"timestamp": "2023-11-01T12:02:07Z",
"comment": "Created page with \"A combat is a 1v1 fight between two \u2018combatants\u2019. These could be between player characters, non-player characters, or any combination of the two. <h2>Structure</h2> A \u2018Combat\u2019 is played out in a series of \u2018Clashes\u2019. <ul> <li>Clash: Two combatants choose an action secretly, and resolve the results.</li> <li>Combat: Combatants resolve clashes until one of them is defeated by losing all their health.</li> </ul> <h3>Step 1: Roll Stamina</h3> At the start of ever...\""
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{
"logid": 8,
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"title": "Rules",
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"params": {},
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"user": "Clash Admin",
"timestamp": "2023-11-01T11:40:11Z",
"comment": "Created page with \"<h2>Actions</h2> An action is a move, technique or attack that is used in combat. Every action has a number of traits that convey how the action works. <h2>Special Abilities</h2> Special abilities are passive enhancements that affect all actions. You can know as many Special Abilities as you want, but can only ever have two active. <h2>Combo</h2> A combo is one or more Offensive moves used in a row, without having to check the momentum advantage. <h2>Traits</h2> All acti...\""
}
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